What is missing?
One of them has gone. Point to it in the top row.
One of them has gone. Point to it in the top row.
Find as many ways as you can. There is no wrong answer.


Why it helps: Reasoning out loud: finding the ways two things are alike and putting them into words.
How to play it with them, with a free accountAll but one belong together. Point to the one that does not.





Why it helps: Categories and reasons: saying what the others share and why one does not fit.
How to play it with them, with a free accountPoint to them in order, biggest first. Count as you go: one, two, three.
Why it helps: Putting in order: each one is bigger than one neighbour and smaller than the other.
How to play it with them, with a free accountListen to the clues. Which one is it?




Why it helps: Narrowing down: using each clue to rule pictures out until only one is left.
How to play it with them, with a free accountMake the car go further. Change one thing at a time.
Why it helps: Cause and effect: changing one thing at a time to find out what really matters.
How to play it with them, with a free accountThree things happen. Which one comes first?
Why it helps: Order of events: saying what comes first and why, like getting ready to go out.
How to play it with them, with a free accountWhich one is the same shape, just turned around?
Why it helps: Shapes and space: picturing a shape turned around, like fitting a jigsaw piece.
How to play it with them, with a free accountRace to twenty. Roll, then count on from where you are.
Why it helps: Numbers and counting: counting on from where you are, which is what adding is.
How to play it with them, with a free accountPoint to them in order, biggest first. Count as you go: one, two, three, four.
Why it helps: Putting in order: each one is bigger than one neighbour and smaller than the other.
How to play it with them, with a free accountAn occasional email when there are new cards, and the odd note about what landed with a real child and what did not. No account needed.